Digital Technology

The focus of the Digital Technology is to integrate Computational Thinking and Designing and Developing Digital Outcomes in all curriculum areas.

According to the latest changes in Digital Technology Curriculum, the changes enables children to be taught how to design their own digital solutions and become creators of, not just users of, digital technologies, to prepare them for the modern workforce.” Latest revised Technology learning areas strengthen the positioning of digital technologies in The New Zealand Curriculum and Te Marautanga o Aotearoa. This is for all students from year 1–13. Students have the opportunity to specialise from year 11–13. The goal of this change is to ensure that all learners have the opportunity to become digitally capable individuals.

There are two strands in Digital Technology:

– Computational Thinking for Digital Technologies

– Designing and Developing Digital Outcomes (DDDO)

Computational Thinking for Digital Technologies

Computational thinking enables students to express problems and formulate solutions in ways that means a computer (an information processing agent) can be used to solve them.

In this area, students develop algorithmic thinking skills and an understanding of the computer science principles that underpin all digital technologies. They become aware of what is and isn’t possible with computing, allowing them to make judgments and informed decisions as citizens of the digital world.

Students learn core programming concepts and how to take advantage of the capabilities of computers, so that they can become creators of digital technologies, not just users. They develop an understanding of how computer data is stored, how all the information within a computer system is presented using digits, and the impact that different data representations have on the nature and use of this information.

Designing and Developing Digital Outcomes (DDDO)

In this area, students understand that digital applications and systems are created for humans by humans. They develop increasingly sophisticated understandings and skills for designing and producing quality, fit-for-purpose, digital outcomes. They develop their understanding of the technologies people need in order to locate, analyse, evaluate and present digital information efficiently, effectively and ethically.

Students become more expert in manipulating and combining data, using information management tools to create an outcome. They become aware of the unique intellectual property issues that arise in digital systems, particularly with approaches to copyright and patents. They also develop understandings of how to build, install, and maintain computers, networks and systems so that they are secure and efficient.

Students develop knowledge and skills in using different technologies to create digital content for the web, interactive digital platforms and print. They construct digital media outcomes that integrate media types and incorporate original content. They also learn how electronic components and techniques are used to design digital devices and integrated to assemble and test an electronic environment.

https://elearning.tki.org.nz/Teaching/Curriculum-learning-areas/Digital-Technologies-in-the-curriculum

Digital Technology Studies